Exactly 27 years ago, on December 10, 1993, Doom was released - one of the founders of the 3D shooter genre and the standard of bloody games
The developer of the first-person shooter was notthe less legendary id Software led by John Carmack. The game was based on the id Tech 1 engine, which was deservedly called pseudo-3D, sometimes 2.5D. Carmack wrote it using the C programming language on NeXT workstations running the NEXTSTEP operating system. The game was originally developed exclusively for a personal computer running DOS. Doom required 4 MB of RAM and 40 MB of hard disk space to run Doom, as well as an Intel 386DX processor. The game was distributed on four 3.5-inch floppy disks. Doom was subsequently ported to ten console platforms.