Bethesda pulled TES: Blades from the bottom: developers changed the economy, balance and added the Arena

The Elder Scrolls: Blades turned out pretty good by the standards of mobile games, but gamers quickly abandoned the game due to a shortage

content and timers on chests. Bethesda decided to rectify the situation and released a massive update with a new regime and economy.

What changed

The developers finally removed the timers for openingchests. Now, players do not have to wait three hours to get loot, and then wait the same amount to open a new box. In addition, gamers will now receive more things. Firstly, at the levels there are more destructible items with loot inside. Secondly, at the end of each level, a boss who drops a legendary weapon or equipment after death will wait.

Bethesda also decided to meet the players,returning the crystals that they spent on expanding the storage of the chests. In addition, powerful enemies will appear in the secret rooms, guarding silver, gold and ancient chests.

The PvP Arena has finally arrived, whichopens on the fifth level. Players will be asked to check the strength in a battle consisting of two rounds. To increase the chances of winning, you can use a potion or poison before the battle. The reward for victory is experience, gold and chests. Bethesda also introduced a rating system.

Guilds also appeared in TES: Blades. Players can now join or organize groups of up to 20 participants. Group members can share materials with each other, as well as visit each other's cities, and buy items from local sellers.

Bethesda also tweaked the balance by reducing the damage of some spells, equalizing the cooldown of skills, and changing enemy stats. Read more about the update in the official patch patch.

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