2K Games has opened a new studio that will deal with the resurrection and development of the BioShock series.
What is known
Kelly Gilmore received a leadership position,which has been working for the benefit of the industry for 22 years. Most of the time she worked at Firaxis Games, releasing 40 games. Gilmore will lead the development from the office in Novato, which, apparently, will be the main one.
“My evolution to this position was due tothe many opportunities that I had at Firaxis to grow and learn, along with supporting and encouraging the awesome people I have worked with for many years, ”says Kelly Gilmore.
Cloud Chamber will develop a new partBioShock, the details of which are kept secret. In addition, the publisher noted that the development will last another “several years”, so the release will take place already on the PlayStation 5 and Xbox Scarlet. The developers promise to show a new world, as well as pay attention to the plot component, which the previous games of the series were famous for.
“We cannot yet clarify our development plans,but we can agree that the storytelling in any BioShock game is a popular and debated topic for both fans and critics. Our team is very focused on this aspect and is ready to offer another powerful story, ”says Gilmore.
The actions of the first two games of the series took place under water, and in Infinite gamers were sent to a flying city. It is possible that this time the developers will go down from heaven to earth.
It is worth noting that Ken Levin is not involved inthe development of the game, in addition, the author is busy with his own project in Ghost Story Games. Nevertheless, the developers of the original series connected to the creation of the new BioShock:
- artist BioShock 1 and 2 Hogi de la Plant
- Design Director Jonathan Pelling
- Artistic Director of BioShock and BioShock: Infinite Scott Sinclair
In addition, developers who worked on Call of Duty, Assassin’s Creed, Star Wars and Battlefield joined the team.</ p>
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