First assessments of Assassin's Creed Valhalla: Ubisoft is cheating on fans, but not on itself

Assassin's Creed Valhalla is almost ready for release, and just in time for the game's release, the first ratings have appeared online. Later

19 reviews Assassin's Creed Valhalla's rating on Metacritic stopped at 84 points (PS4 version). For the most part, journalists were pleased with the new Ubisoft project, but this is far from 10 out of 10.

Assassin's Creed Valhalla ratings:

  • Daily Star - 100
  • DarkStation - 90
  • Hey Poor Player - 90
  • Trusted Reviews - 80
  • Comicbook.com - 80
  • Hardcore Gamer - 80
  • VGC - 80
  • Screen Rant - 70

What they say

As the author of Trusted Reviews writes, the numberstealth missions have decreased even more. From time to time, Eivor will have to quietly sneak into enemy territory, but for the most part, battles will take place face to face.

The combat system has become more complex.Ubisoft has added a fatigue bar that is spent on attacks and dodges, so now players will have to think more about their actions. The Hidden Blade has also returned and again allows you to kill enemies with one hit, but only if it is a regular soldier and not a knight in heavy armor.

As for the open world, according to the authorHardcore Gamer, Ubisoft did not stray from the Odyssey and Origins formula. The Dark Station journalist even noted that players who have spent more than 60 hours on Origins or Odyssey already know what to expect from AC: Valhalla. So, if you liked exploring Egypt and Greece, then you'll love the world of Old England.


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Where the developers have changed the vector is in terms ofprogression. Eivor will find new weapons less often, but will regularly receive resources to improve the ones he already has. In addition, a branched leveling tree has appeared for upgrading various hero indicators.

The plot is what most observers callordinary, and Eivor’s gender does not affect the narrative this time. However, Ubisoft added a special mode in which the game itself changes the gender of the character for different scenes, which, according to the author of ScreenRant, ruins the immersion in the process. The role-playing system also remains, and decisions made have consequences that players will face as the story progresses.


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