Bethesda is losing talent: Quake designer Tim Willits left id Software for Saber

Tim Willits spent over 24 years at id Software, working on Doom and Quake. In July, the designer announced that he would be leaving

from the studio, and now gamers have found out who lured the developer.

What is known

On his Twitter page, Willits wrote thatSince the beginning of August he has been working as chief creative director at Saber Interactive. This studio is familiar to gamers from World War Z and TimeShift, and now the developers are bringing The Witcher 3 to Nintendo Switch. In an interview with Fortune, Willits did not specify for what project he changed his job, but said that the reason for the transition was the desire to work in a small team.

“The agility of small teams and the abilitygetting the job done quickly cannot be overstated. I'm not saying anything bad about Bethesda, I love it, but working in small teams is fun and interesting. When someone has a good idea, we take it on. If it doesn’t work, we change it quickly,” Willits said.

The second reason for leaving was the desire to workwith new genres. At id Software, Willits worked on The Ultimate Doom, Quake, Quake II, Quake III Arena and Doom 3, which required full dedication. Over two decades, the developer has learned to engage players in shooters, and is now ready to try his hand at other genres.

“I don’t need to prove anything.I was successful. I made good games. At the end of the day, I'm literally going to travel all over the world, work with great teams, and make video games. Why should I miss this?” the designer added.