Bethesda loses talent: Quake designer Tim Willits quits id Software for Saber

Tim Willits spent more than 24 years at id Software, working on Doom and Quake. In July, the designer announced that to leave

from the studio, and now gamers found out who lured the developer.

What is known

On a Twitter page, Willits wrote that withIn early August, she worked as the chief creative director at Saber Interactive. This studio is familiar to gamers in World War Z and TimeShift, and now the developers are transferring The Witcher 3 to the Nintendo Switch. In an interview for Fortune, Willits did not specify for which project he changed his job, but said that the reason for the transition was the desire to work in a small team.

“Small team maneuverability and opportunityquick work cannot be overestimated. I'm not saying anything bad about Bethesda, I love her, but working in small teams is fun and interesting. When someone has a good idea, we take it. If it does not work, we quickly change it, ”said Willits.

The second reason for leaving was the desire to workwith new genres. At id Software, Willits worked on The Ultimate Doom, Quake, Quake II, Quake III Arena, and Doom 3, all of which required full dedication. For two decades, the developer has learned to engage players in shooters, and is now ready to try himself in other genres.

“I do not need to prove anything. I have succeeded. I made good games. In the end, I’m literally going to travel around the world, work with great teams and make video games. Why should I miss this? ”, The designer added.