Blizzard promised to listen to players and improve Diablo 4 based on feedback. Main system
Affixes in Diablo 4
Blizzard decided not to copy the equipment systemfrom previous games in the series, adding one innovation. Firstly, the total number of affixes (bonuses) on items has increased. Secondly, the developers are introducing three new indicators:
- Angelic Power - Increases the duration of beneficial effects such as healing.
- Demonic Power - Increases the duration of negative effects, such as bleeding damage.
- "Ancient Power" - increases the chance of activating the effect.
They will appear in the form of affixes on equipment, for example giving +15 to Angelic Strength, and also unlock skills on armor.
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For example, a player found boots that give +25%to cold resistance, but the effect is activated only if the character has gained 40 units of “Angel Power”. Moreover, one piece of equipment can have several effects that are activated only with a sufficient amount of power. It is worth noting that not all armor bonuses will depend on this indicator.
According to Blizzard, this will allow for more variety in the “builds” for each character.
"Legendary powers will no longer be completelyreduce the strength of your affixes, and the affixes themselves will provide more variety because their strength depends on how many corresponding stats you have accumulated on the rest of your equipment,” Kim writes.
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Attack and defense
Blizzard also decided to get rid of someconventions. Now attack indicators will be tied only to weapons, and defense indicators will be tied to armor. So now in the game there will be no amulets and rings that give bonuses to damage or defense. So the developers decided to distribute the character’s power across different sources, including skill ranks, level, talent tree and items.
Ancient legendary items
Blizzard has decided to remove Ancient Legendaries as they are a nuisance in their current form. Instead, the developers will focus on making Rares (yellow) more useful.
Diablo 4 will also feature consumable items.Blizzard hasn't yet come up with a name for them, but they will drop with a random affix that can be applied to any item. Unknown material is obtained by killing monsters in the “endgame”.
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