CD Projekt has released a large patch 1.2 for Cyberpunk 2077 on PC, PlayStation and Xbox, but to no avail

CD Projekt kept its promise, and at the end of March still released a patch for Cyberpunk 2077. Despite the huge

list of changes, real improvements are not that many.

What is known

The same police system still works strangely.If previously the police appeared behind the player a couple of seconds after the crime was committed, now they “spawn” later and further. However, the artificial intelligence of pedestrians has become a little wiser: now NPCs recoil if they see a car nearby and run away from shots, but they all also disappear if they leave the player’s field of view for a second.

Regarding performance on consoles,then the main problems are in place. If you have encountered long loading times for the interface, weapons and map, then after installing patch 1.2 you will also encounter these problems. The same applies to slow loading of NPCs.

The frame rate also remained almost unchanged on the base Xbox One and PlayStation 4.

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