First Half-Life: Alyx gameplay with tests on different VR devices and press impressions

Valve launched Adam Savage’s Tested, who managed to play Half-Life: Alyx on eight different

VR headsets.

How impressions

The first thing the journalist noted was qualitygraphics and music. Half-Life: Alyx does not feel like a techno demo, but a full-fledged game with many interactive objects on the levels. In addition, the project was created for long sessions, and, according to the journalist, I do not tire even three hours of continuous play.

Tested employee also praised home glovesheroines. With their help, players will interact with elements of the environment, throw objects and even solve puzzles. In addition, to simplify the interaction, the game slightly pulls the player up to the object that he is going to take, so you won’t have to accurately verify the actions.

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At the same time, the developers decided not to simplifyshooting. Half-Life: Alyx does not have auto-aiming and other assistants, and to reload you will have to do a number of actions, and not just press one button. To change the clip you need to get the store over your shoulder, insert it into the gun and turn the shutter.

The journalist managed to test Half-Life: Alyx on eight VR helmets, and the Valve Index was the most convenient. The game works with Oculus Rift S, Oculus Quest, HTC Vive, Oculus Rift, Pimax and WMR. All headsets showed themselves well, and even devices of the past generation display a picture that is pleasant to the eye, and do not limit movements. Therefore, to play Half-Life: Alyx, it is not necessary to buy a new VR helmet or the same Valve Index.

Recall that Half-Life: Alyx will be released on PC in March 2020.

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