At WWDS, Apple presented a bunch of stuff, including the Game Porting Toolkit – kind of like Proton, like on Steam Deck, only from
What is known
Apple's Game Porting Toolkit is based onbased on the source code of CrossOver, a solution that Wine uses to run Windows games on macOS. This tool quickly converts Windows games to run on macOS, allowing developers to test an unmodified version of a game on a Mac before committing to a full port.
Mac games have long lagged behind their versions forPC, with the exception of a few recent ports such as Resident Evil Village and No Man's Sky. However, the new Game Porting Toolkit could change this by allowing more Windows games to run on macOS.
“New Game Porting Toolkit createsemulation environment to run your existing unmodified Windows game, and you can use it to quickly evaluate the game's graphical features and performance on Mac”, – explained Aiswariya Sreenivassan, GPU and Graphics Engineering Project Manager at Apple, during WWDC.
If Apple continues this work on its leveltranslation, perhaps one day it will be enough for end users to run Windows games on macOS just like they do on Steam Deck. That dream is still a long way off, but this week Apple showed that it could eventually become a reality.