Google Sued For Lying 4K Resolution On Stadia Cloud Game Console

Google is facing a class-action lawsuit for failing to support 4K gaming on its Stadia cloud platform. This,

However, this is not the only problem with the service: its library is small compared to its competitors, and there aren’t even games developed by Google itself.

It was filed in the Eastern District of New YorkA 42-page breach of contract lawsuit against Google, Bungie (the developer of Destiny 2) and Id Software (Doom, Quake, etc.). The lawsuit says consumers were deceived by false advertising. Executives from all three companies are said to have said that most or all games on Stadia support 4K.

The platform is technically capable of broadcasting gamesin 4K, but this option was limited to just one device - Chromecast Ultra - until March 2020. Then the Stadia web client also received 4K support. However, many demanding games are still rendered at lower resolutions. For example, Red Dead Redemption 2 streams at 440p/30FPS. Google and Id Software promised that Doom Eternal would run at true 4K, but in the end the game only streamed at 1800p.

Plaintiffs want damages from companies.