GreedFall developers talked about love, factions and the non-linearity of the fantasy world

Main screenwriter GreedFall Jeanne Rousseau and lead screensaver Camille Lallemen unveiled new ones.

details about the role-playing game.

What is known

In the second diary of developers gamersThey said that on the island of Tir-Fradi, where the actions of the game take place, every resident defends his own interests. On land settled religious fanatics, scientists who are looking for a cure, and indigenous people. Moreover, with each of them, the player will be able to quarrel, make friends or even have a romantic relationship.

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The protagonist is a member of the assembly (The Congregation),organizations acting as intermediary between nations. To increase influence, you can go two ways: earn the trust of senior people from the factions or find leverage. Choosing any of the options, the player will have to consider that the actions will have consequences and influence the plot. The reputation of the hero will also be affected by relationships with companions, the composition of the party and ways to complete quests.

The player will rush between two factions. On the one hand are the aborigines of Tir-Fradi, who consider the island sacred, worshiping the divine power of nature. On the other hand are the Colonists, who hold pragmatic and mercantile views. At the same time, in one faction, the principles and ideals of the people will differ.

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The parties will be different and the way of communication. Locals speak a fictional dialect based on Celtic languages. Developers even had to call a professional linguist to create a believable world. Players will not be forced to learn another foreign language, but by the end of the passage gamers may remember some phrases and expressions.

GreedFall will be released September 10, 2019 on the PlayStation 4, Xbox One and PC.