CD Projekt designer quests Phillip Weber again spoke to the German edition of Gamestar, where he told the new
What is known
According to the developer, the world of "cyberpunk" is notdepends on the failure or success of the mission. Even if the player does not save the goal or screwed up during the execution of the task, the game will continue, but with consequences.
Weber said the developers specificallyinvented stupid acts and built missions with their account. For example, while defending a target, a character may take a burger in a cafeteria and eat it under a hail of bullets. If the client dies, the world will continue to exist without him, and Vi (V) will simply lose money.
Last time, Weber told Cyberpunk2077 will be much more variable than Witcher 3. Players will have up to five ways to complete one mission, which depends on the character’s skills. CD Projekt also plans to make the cyberpunk world multi-level, replacing spacious fields with multi-storey buildings. In addition, hacking in the game will help not only to secretly wade through the levels, but also to defeat enemies.