
Ubisoft has announced a new mode for Ghost Recon Breakpoint, which will become a lifeline for the game and is intended
What is known
Let us immediately note that the game remains classicmode. If you liked the original Ghost Recon Breakpoint, then you'll be able to play by the old rules - with gear levels and loot ranks. For “hardcore players”, the developers have added “Deep Dive”, which does not have such RPG elements.
Ubisoft also added "Custom play style" in which players can customize the difficulty of Ghost Recon Breakpoint. So, there will be no ranks or equipment levels. By enabling the "Realistic Trophies" option, the player will not be able to pick up equipment from fallen enemies, but will be allowed to capture their weapons. Body armor, boots, etc. will be available in chests and as mission rewards.
Players can also limit themselves in terms ofвооружения. Например, использовать 1 или 2 вида основного оружия. Добавили и опцию «реалистичной перезарядки», когда при смене магазина игрок теряет неиспользованные патроны в предыдущем.

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Other tactical options:
- Stamina Level: Adjusts the rate at which your stamina is consumed.
- Wound Frequency: Adjust the frequency of injuries caused by enemy bullets.
- Health Recovery: Limit, disable, or enhance health recovery.
- New interface options: New options for customizing the interface to your liking.
- Closed mode: Only story characters and partners can be found in Edgin.
Ubisoft notes that custom settings do not apply to teammates in co-op play. So each squad member can play with their own level of difficulty and limitations.
There will also be two difficulty level add-ons.The enemy difficulty level affects detection speed, damage dealt to the Ghost by enemy shots, and enemy tactics. The “tactics” difficulty level determines the realism: the number of slots of the main weapon, the supply of bandages, the frequency of wounds, and so on.
The update with the “Real Ghost” mode will be released on March 24 on PlayStation 4, Xbox One and PC.
Source: Ubisoft
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