Innopolis University spoke about the present and future of the video game industry

Employees of the analytical research sector of the Institute of Further Education of the University

Innopolis and the Competence Center for the Development of the Video Game and E-Sports Industry have prepared the “Rules of the Game” digest, dedicated to the development of the video game industry.

The collection consists of three sections:"The video game market and its main macroeconomic indicators", "Processes and technologies behind the world of games" and "Industry development trends and drivers". The publication contains a process diagram, a top skills map, a video game software diagram, and other tips for game development teams.

Shared their experience in an interview for the digest:

  • 1C Game Studio CEO Albert Zhiltsov;
  • Deputy General Director of the Organization for the Development of the Video Game Industry Alexander Bodrov;
  • CEO of Indie GameDev Club Anton Skudarnov.

Our video game digest is based onthe concept of creating a modern methodological digital manual for everyone who studies this area from the point of view of the industry. Our analysts studied global trends and development indicators of the gaming industry, compared them with the situation in the Russian market, spoke about the required technology stack and specialists, talked with market experts about the problems and future of this industry. In a separate chapter, we considered the topic of esports and metaverses.

Maria Obraztsova, Director of the Institute of Continuing Education, Innopolis University

The digest is published in the public domain: it can be downloaded from the link. All research by the Institute of Continuing Education of Innopolis University is available on the website: research.innopolis.university.

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