
INBattlefield 2042the authors decided to abandon the traditional story campaign, but do not turn it into a tradition
Vacancy description:
“Reporting to studio management, you will lead a team of designers and develop the concept of a campaign in a newBattlefield.Your job is to design the mission designs, stories, game mechanics, and systems to make the best possible game possible.”
The developer also needs to know the basic principlesBattlefieldand ensure that they comply with all elements of the campaign.
ICYMI:Thanks to job listing by EA, Marcus Lehto's Seattle Studio is looking for Design Director to manage the design team & design vision of “new #Battlefield single player campaign experience” while embracing “the core tenets” of the franchise https://t.co/iqKW84dpKQ. pic.twitter.com/UEZdHVVvaW
– Battlefield Bulletin (@BFBulletin) June 27, 2022
The specialist must have at least 10 years of experience in management positions in large gaming teams.
The potential employee will work inBattlefield Seattle –studiosEA, run by Marcus Leto, art director of the first three issuesHalo. The division opened in 2021 to expand the franchise in the areas of storytelling and character.
The vacancy appeared in February, but attention was paid to it only now.