After the announcement of S.T.A.L.K.E.R 2, the GSC Games World team fell silent, silently continuing to develop the project. Still a representative
What is known
GSC PR Manager Zakhar Bocharov visitedan event where he told reporters new details about S.T.A.L.K.E.R 2. In a short interview, a studio representative said that the developers are thinking about creating tools for “modders”. Fans of S.T.A.L.K.E.R are still making mods for the first games of the series, and GSC Games World is thinking about how to simplify their creation and distribution for the second part.
“Of course, we will think about mods in the context of S.T.A.L.K.E.R 2. We will try to make some kind of mechanism that will simplify their creation and distribution, but further information requires me to disclose technical details. It’s not yet possible to do this, but I’m sure that the “modders” will not be disappointed, ”said Zakhar Bocharov.
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Zakhar Bocharov
As for the gameplay and monetization, thendevelopers firmly decided to bypass lootboxes. A Twitter user suggested that monetization mechanics popular among developers would appear in S.T.A.L.K.E.R 2, but the GSC PR manager dispelled doubts.
There will be no loot boxes in Stalker 2
- Zak Stranding (@ Caxap91) December 8, 2019
Bocharov also said that GSC Games World is preparing a landmark game that could become a cultural phenomenon.
“In general, Sergey Grigorovich, creator of S.T.A.L.K.E.R.A “, he had the intention of either making the second part so that it became a cultural phenomenon, or not doing it in any way. Here it is done, which means that at this stage Sergey likes it, and we are going in the right direction. We are inspired by the original trilogy. In this regard, the game will remain true to its spirit and atmosphere. At the same time, it should be something new, because a lot of time has passed, and it should be played like a modern game, ”the PR manager said.
As for the release date, Bocharov officially announced that the game will definitely be released in the 21st century.
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