Ideas from Sony and Microsoft in one package: Intel has developed a gamepad for a cloud service a la Stadia

Intel has not yet broken into the game console race along with Sony, Microsoft and Nintendo, but has already patented its own

gamepad.

What is known

Lets Go Digital noticed the design patentcontroller from Intel Corporation. The document was completed on May 26, 2018, but was published only on November 19, 2019. Along with the specifications, the document also included the first photographs of the device.

The controller looks like a mixture of gamepadsfrom Xbox One and PlayStation 4. The shape itself and triggers refer to the Microsoft console, and the location of the control buttons and sticks was borrowed from the Sony gaming system controller. In addition, judging by the schematic images, the gamepad received a touchpad, like on the Dualshock 4.


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Intel engineers also added buttons to the controllerfor managing multimedia, which can be called a distinctive feature of the company. In 2011, Intel released the Universal Controller for the OnLive cloud gaming service with a similar design.

As Lets Go Digital notes, this time the companycould make a controller for Tencent. The Chinese company is working on a cloud gaming service called Start, which also uses Intel Xeon processors and Intel Iris Pro graphics cards. Intel's involvement is also indicated by the fact that the patent for the controller was also registered in China.

There is no information about the features of the controller, butit's possible that Tencent is borrowing Google's ideas. Thus, Stadia Controller has built-in Wi-Fi, thanks to which the gamepad connects directly to the servers where the game is running. In this way, Google solved the problem with long response delays that are inherent in gaming cloud services.

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