Stadia is a cloud-based gaming service of Google that launches games in 4K and 60 FPS

Google held a presentation at GDC 2019 and showed not only the new gaming service, but also the controller.

What is known

Google showed gamers cloud gaming serviceStadia, which will help users of weak computers to enjoy the latest industry. The processing of graphics will take over the server, and the player will receive the finished image on your PC, smartphone or "smart TV".

In addition, the service supports cross-platformmultiplayer and keeps saving with achievements in the cloud, so that the player can continue to pass on another device from the moment he stopped.

Google has used a custom x86 processor withclock frequency of 2.7 GHz and 16 GB of RAM. The power of the computers that will launch the games is 10.7 teraflops, which is more than the PlayStation 4 Pro and Xbox One X. According to the company, with good Internet, gamers can count on launching games in 4K and 60 FPS, and in the future support will appear 8K and 120FPS.

Together with the cloud service, the company introducedgamepad, which you have already seen on the pages of the patent. The creator of the render missed, but Stadia Controller looks decent, reminding the love fruit of the PlayStation 4 controller and Xbox One. The Stadia service does not require a proprietary controller from the players, but the Stadia Controller connects directly to the servers via Wi-Fi, which reduces the response delay. Stadia Controller also received additional buttons that allow you to call Google Assistant and share the gameplay on YouTube.

The library Stadia will be filled with AAA games fromfamous gaming studios. Ubisoft has already allowed Assassin’s Creed: Odyssey to launch, and Bethesda will publish DOOM Eternal. Google also created the studio Stadia Games and Entertainment, which will create exclusive projects for the service. Will lead the development team Jade Raymond, who previously worked at Ubisoft and EA Motive.