The developers of the epidemic simulation game began to get rich against the backdrop of a real threat

Over the past few days, the world has been discussing the spread of coronavirus 2019-nCoV in China. For now

death toll from the new diseasereached 25 people, the number of cases exceeded 500 people. In Wuhan, China, construction has already begun on a temporary hospital for patients infected with coronavirus. Against the backdrop of all this, the revenue of the developer of the epidemic simulation game Plague Inc. started to grow.

The game has become a leader in downloads among paidapplications in the App Store in China and another 56 countries, including Russia. Developer revenue has nearly quadrupled, from $ 16,000 to $ 60,000. In addition, Steam captures peak online performance at Plague Inc. So, at the time of publication of the news, on January 24, 7873 people were in the game at the same time.